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Listed under:  Education  >  Learning  >  Learning processes  >  Collaborative learning
Listed under:  Education  >  Learning  >  Learning strategies  >  Collaborative learning
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Greatest Of All Thieves (Estimating and subitising)

Gasp! The goat burglars robbed the piggy bank and stole all the pig's money! As a team, use subitising to estimate how big the heist is and recover the fortune from those greedy goats. Then, use number sentences to explain your thinking. Mathematical ideas and strategies this game supports: - Estimate the total of a collection ...

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Environmental and Zoo Education Centres – primary school resources

A collection of digital resources for primary school teachers and students to support teaching and learning from home, with a particular focus on geography, science and history. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, ...

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CLab21: The Chinese Question

A collaborative resource engaging students in 21st Century Learning skills supporting the use of Google Apps in the classroom. This Stage 5 History resource examines the experiences of Chinese migrants in Colonial Australia. Students play the role of a committee established to investigate the causes of tension between Chinese ...

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Truth be told

This resource embeds the use of online collaboration tools and 21st century learning skills in a Stage 5 English project. Students explore the English textual concepts as they collaborate to research and create a personal story. Tasks include analysing a variety of personal stories told in different media and exploring ...

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Through the gate

This resource embeds the use of online collaboration tools and 21st century learning skills to support students across Stage 2 English and creative arts (visual arts). It presents students with a real-world challenge to create a class picture book and organise a launch event for the book. Students work collaboratively to ...

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Charles Bean's war

This Stage 5 resource supports the introduction of the new history syllabus and dovetails with the World War I Centenary commemorative events and publications. The resource encourages students to think about the motives, controls and restrictions that affected Charles Bean's different representations of Australia's role ...

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Waking up in Indonesia

This resource embeds the use of online collaboration tools and 21st century learning skills to support students studying the 100-hour mandatory Stage 4 or 100/200 elective Stage 5 Indonesian courses. Students work collaboratively to research a topic of cultural interest in Indonesia and make a presentation (digital and/or ...

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Lest we forget

This resource will lead students in commemorating the centenary of the First World War. Students will develop historical research skills through the investigation of the use of symbols, memorials and the Anzac spirit and their significance in Australia and across the world. The resource will support the introduction of ...

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Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

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A soldier's war: Gallipoli

This Stage 5 resource looks at the Gallipoli campaign through the eyes of soldiers, nurses and the media. Students examine their diaries and letters as well as considering the nature of the warfare and the tactics involved before producing a documentary of the campaign. The resource will support the introduction of the ...

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Waking up in Japan

This resource embeds the use of online collaboration tools and 21st century learning skills to support students studying the 100-hour mandatory Stage 4 or 100/200 elective Stage 5 Japanese courses. Students work collaboratively to research a topic of cultural interest in Japan and make a presentation (digital and/or face-to-face) ...

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Secondary English: collaboration

These seven learning activities, which focus on 'collaboration' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide students with opportunities ...

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Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

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Secondary science: models and simulations

These seven learning activities, which focus on 'models and simulations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to interpret, ...

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Primary English: models and modelling

These seven learning activities, which focus on 'modelling texts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers are provided with guidance about ...

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Primary history: historical inquiry - interpreting and analysing historical documents

These seven learning activities focus on interpreting and analysing historical documents using a variety of tools (software) and devices (hardware), and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist ...

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Secondary mathematics: using real data

These seven learning activities, which focus on the use of 'real data' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use the three content strands ...

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Secondary English: presentation

These seven learning activities, which focus on 'presentation' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers present students with models of ...

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Leadership and ICT

In a series of filmed interviews, school leaders discuss the 'game-changing' nature of technology in the classroom and how to practically and theoretically approach technological integration into the curriculum. Using the '8 Forces for leaders of change' to scaffold an approach to leadership and technology, principals and ...

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Pushing and pulling: assessment

Test your understanding of push and pull forces by moving animals using monkey power. Investigate and then predict the effects of applying a force to move a range of objects of various mass. For example, select two monkeys to move a pelican, and predict whether they will move the pelican slowly, quickly or too fast.